Sunday, February 17, 2008

“Gut Feeling” & design

I was having a conversation with one of my design colleague. He was telling me about a design discussion he had with a Product Manager. The story is very interesting – they had a conflicting views about a UI issues. The discussion later on went to –

Designer: …because I think this is a better way to do it; its my gut feeling.
PM: …but this also my gut feeling; why should I go with your gut feeling and why not mine”.

Well there isn’t much that you can do to help anyone here. But this kept me thinking – the PM is not totally wrong (is he?). If we are fighting for design without any data; what can you do to convince the product teams? Or is there more to a “gut feel”?

Personally, “I feel” the designer was right in suggesting a design; but without any valid proof it’s difficult to make an argument. The best situation is to do some test; get some data and then prove. But data is not always available. We make a lot of decisions on our “feeling”.

So why should people listen to our gut feels and not their own?
I see the difference lies in ‘experience’. We constantly build our mental database about things that worked or not. So rather plain ‘gut feeling’ we try to make “intelligent guesses”.

User research is a great way to build user behavior repository. Not only does it gives you data but also help you build the ‘user’s behavior and understanding’. How much can you push your design, how simple should you be in UIs or in communication etc. You could "benchmark the level of complexity" that a user can easily use/understand through user research (even observing a study can teach you a lot).

So my suggestion would be – next time when you are having an argument rather than saying ‘my gut feeling’ state ‘examples’ or take your team to the user. But never make it a clash of the ‘egos’. Because it’s not only you (or other) who looses, but also the ‘end user’.

Don’t deprive end user of a good product.

Sunday, February 10, 2008

Services mindset in product design

IT industry in India is inherently a services industry. The mindset is to provide a service and move out of the project. This approach to ‘projects’ seeps into the product companies as well.

The fundamental difference in services is same as the difference between a concept of a ‘project’ vs ‘product’. Project gets over after a deadline but a product keeps living on.

Product design

One bad thing about a product is that if you don’t address an issue in a release you have to readdress it in the next -‘Its all your responsibility; its all your mess’. So you need to be careful; and need a sense of responsibility in what you make. Secondly, you need to have a clear larger vision of your product (I know you can argue; but there should be some vision). How will this step going to effect the course of the future. If you change your deign approach after a release; then there is a lot of mess that you need to sweep out. It will all go back to the drawing boards from a design point of view.

Most importantly you need to be ‘constantly’ aware of the market; knowledge is supreme. To be ahead you need to innovate. So the more aware you are the more you can innovate.

Product lives on thus it requires more sense of responsibility; more engagement; larger longer vision and a sense of ownership.

Working and talking to industry people I feel this sensitivity to product is missing in India. Everyone focuses on – ‘just release it’ without thinking the mess that we will create with it. I guess our market needs more maturity in terms of dealing with products & not to think of them as ‘projects’.

Product doesn’t end in release; it stays back with you, to give you either sweet dreams or nightmares. The choice is yours.